SAKURA

Sakuras Thumbnail showing the homepage and illustrations of cherry blossoms
CONTACT

OVERVIEW

Sakura Thumbnail

The Problem
Choosing a dish in a restaurant can be hard—especially with unfamiliar cuisines. On top of that, the waiting time after ordering can feel long and boring.

The Goal
Design a playful, modern menu for an Asian restaurant that makes choosing easier and turns waiting time into a fun, social moment.

My Role
Full-stack designer—from research and concept to interaction design and the final prototype—working within a team of three.

The Setup
This concept was created at the first Make-a-Thon in Zürich, organized by Friends of Figma. Over the course of 4 hours we experimented with Figma Make, explored ideas, and built a working prototype.

Muckup of Sakura App
Muckup of Sakura App
Sakura App beeing used inside Figma Make

FINDING THE IDEA

Brainstorming

To generate ideas quickly, we held a rapid brainstorm. In about five minutes of sketching and discussion, we agreed to build a modern, interactive restaurant menu app. (Shown below is our FigJam brainstorming board with key ideas.)

Brainstorming board in FigJam showing a bunch of post-its with ideas

Pain Points

Based on common dining behavior - rather than formal research - we identified the main user challenges. This lean approach was ideal in this fast-paced project. We skipped a full persona in favor of ad-hoc user assumptions to save time.

Decision overload:
New guests, especially those unfamiliar with the cuisine, struggle to choose confidently

Unknown waiting time:
Guests have no sense of how long food preparation will take

Sharing is hard:
When a table wants to share, it’s tricky to align on which dish to pick

Decision overload:
New guests, especially those unfamiliar with the cuisine, struggle to choose confidently

Unknown waiting time:
Guests have no sense of how long food preparation will take

Sharing is hard:
When a table wants to share, it’s tricky to align on which dish to pick

FINDING THE SOLUTION

Features

We focused on three core interactive features, prioritizing fun social elements given the time constraint:

1) Co-op Mini Game
A collaborative game inspired by “Family Style” dining. Guests play together to complete restaurant-themed tasks. A live leaderboard shows top tables and awards a bonus dessert to the winners.

2) Find my Plate (Swipe Flow)
A Tinder-like interface where each diner swipes through dishes, showing photo and short description. Swiping right adds a dish to the cart, left skips it. This quick filter helps newcomers discover foods without reading the full menu.

3) Shared Dishes (Table Poll)
n in-app poll lets everyone vote on dishes. Results show a ranked list of top picks that can be added to the order in one tap. This streamlines group decision-making.

User Flow

User Flow of sakura displayed as a flow chart showing all needed screens

REFINING THE DESIGN

Sakura Logo An iPad and an iPhone showing Sakura
Screens of Sakura
Screens of Sakura
Screens of Sakura
Screens of Sakura

Results

In the final 1.5 hours, we iterated on the design through promting and manual adjustments. We completed a clickable cross-platform prototype. It demonstrates all key flows: game, swiping, polling.

Learnings

Figma Make enabled us to wire logic between screens extremely fast, which is ideal for hackathons. However, I thought that manual tweaking was needed for visual polish. I learned that early-stage prototyping tools excel at speed, but the final UI still requires careful attention.

Next Steps

If we had more time, we would redesign the mini-game with richer graphics and adaptive difficulty, add filtering to the “Find My Plate” feature, and expand on restaurant staff interactions (e.g. live order status).

More Features we discussed:

  • Choose spaciness level per dish
  • Rating system for meals
  • Lightweight staff interactions
  • "Emergency Button" to call the waiter
  • Choosing table

Let's work together!

For any inquiries, collaborations, or just to say hello. I would love to hear from you!

© 2025 Anthony Zoss. All rights reserved.